
INDUSTRIAL DESIGN
OVERVIEW
Before focusing on user experience design in my last year and a half of school, I used to focus on the design of physical products. While I now create digital products, I believe the skills I learned early in my early college career have shaped me as a designer. Understanding how people interact with physical objects, and learning visual design skills in the 3D sense has made me a more adaptable UX Designer, and has allowed me to understand people better.
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Below is a highlight of some of the coursework I used to complete.
SKETCHING
A small collection of different sketches. While I may not be sketching concepts for physical products these days, the skills I gained from taking classes has allowed me to create detailed customer storyboards, and mock up paper wireframes. In my undergraduate career I also learned digital sketching in Adobe Photoshop with a Wacom tablet. SInce then I have been working on Procreate on my personal IPad.
So here are some of my quick ideation sketches and various doodles from my sophomore year of college.



CAD + DIGITAL RENDERINGS
Below are two Computer Aided Design models that were created in SolidWorks and rendered in Keyshot, then turned into product posters in Adobe Photoshop. These mini projects were completed for my sophomore year coursework in 2018.
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